Hear what players think
Real people play your build and say where they got lost, bored, or stuck.
Give your AI agent access to real playtesters.
Real people play your build and say where they got lost, bored, or stuck.
Just prompt to get playtesters. No recruiting, no scheduling.
Results land inside Claude Code, Codex or Cursor, so your agent reads what players said and starts fixing.
get 5 playtesters on mygame.itch.io/demo. ask them to play the first ten minutes and say the exact moment they stopped understanding what to do. use pingfusi
Ran skill /pingfusi
build: mygame.itch.io/demo (web) · no key
playtesters: 5 · credits: 5
mission filed · round open
5 of 5 answered
[1] “About 90 seconds in. The prompt said to bind the lantern and I pressed every key looking for a bind menu.”
[2] “I stood in the dark for a minute before I tried right-click.”
both flagged the bind prompt
You know how your game works, which is exactly why you can't see what a stranger sees. Ask while the answer is still cheap to change.
One credit per answered session. A typical read is about 5 playtesters, and the free credits are enough for your first 4 reads.
Try free
$0
20 free credits
Enough for your first 4 reads· no card required
Standard
$15
100 credits
15¢ per credit
Bulk
$100$150
1,000 credits
10¢ per credit
It takes a few minutes to set up. You'll get early feedback that would otherwise cost you a launch to learn.